The canyons themselves are linear as heck and only show off one path per area and the beginnings of a loot room. From there you start off doing runs in the canyons and from there go into valleys, clean future tech cities, and more blasting and bashing robots scum as you go. It’s by default lower than a standard crosshair is usually so that you can get a better look at the more vertical parts of the screen, and while it does do well on that front, I prefer the default placement because it makes it easier to get the crit shots off correctly. The game starts off with the Guardian being rebooted by Max for the first time and asking how the settings go, the most important being the placement of the cursor. The entire thing carries itself with the energy of Borderlands, but with way less soon-to-be dated references and more of a focus on fighting off killer robots as a robot. Despite the gravitas of that setup, the entire thing is played entirely tongue in cheek.
Roboquest is an FPS roguelike with a comic book influenced style that’s set in the year 2700 and humanity is on the brink of extinction following a robot uprising a young scavenger named Max finds a Guardian android and proceeds to repair it, from there they travel the wastelands looking for answers and means for humanity’s survival. But since those are not in ideal states for me to write about, it’s time to go back to Roguelikeville to look at Roboquest, a neat early access game that came out on Gamepass a few days ago.
The main reason is that for stuff like fighting games and Destiny 2 expansions, I need to take the time to digest them and their systems before I can fully talk about them without coming off like a know-nothing know-it-all (the worst kind of know-it-all), and in the case of Elden Ring, I’m simply waiting for the PC version to be less jank before I get to it, and that’d take a while to jump my way through considering it’s basically a full Dark Souls game with a meticulously detailed open world wrapped around it. I’m not talking about any of them this week.
That combined with King of Fighters XV being a game I’m slowly starting to sink time into means that I'm kind of spoiled for choice considering that these are all things I’ve been hyped about for the last year. So, it’s been a wild week for releases huh? Destiny 2’s Witch Queen came out on Tuesday and Elden Ring dropped last night.